![]() ![]() TLDR: Most abilities are class-specific, and you will never get abilities from your class as Hidden Abilities. ![]() It looks like there are hooks for an extra list of non class-associated abilities, and I've heard people get "Lightning Reflexes", which isn't a class perk, but I haven't found that list yet.Īfter assembling this list, the game simply generates a random number from 1 - X (where X is the total number of skills) and assigns that as the Soldier's Hidden Ability. (So a Sharpshooter will never get "Death from Above" as a Hidden Ability, even though Hidden Ability is Cross-Class eligible) A Templar with the Reaper chain-melee skill from the Training Centre can gain multiple refunded action points when killing enemies with the Arc Wave area of. Abilities from the current unit's class aren't added as possibilities. What the game does is iterate through all the classes, checking each class' ability list for abilities that are marked "CrossClassEligible". Presume all statements to refer only to the base game, unless otherwise qualified.Īll potential Hidden Abilities come from soldier classes, which, in the base game, means Ranger, Grenadier, Sharpshooter, Specialist, or Psi Operative. ![]() All of the following is taken directly from the SDK. So, since I'm a capable programmer with nothing better to do, I took a break from playing XCOM2 to dive into XCOM ModBuddy. ![]()
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