![]() ![]() you'll have to also build a scope for a hunting rifle.probably there way of saying there's 1,000's of mods, when realistically 100 or so. ![]() ![]() Secondly, mods are weapon specific, not weapon type specific.kinda lame imo.if you build a scope for a pipe rifle for ex. It is confusing at first, but after while you'll realize how simple it is, whether you like the system or not.ehh it's up to you I guess.I'll try my best to help you understand.įirst off the mods in your inventory are your available mods that have been acquired/built and are ready to be attached, same with any mods stored in your workbench that you are using.I believe the purpose of them allowing you to carry mods in your inventory is so you can mod a weapon at any workbench you come across if you choose to carry them.remember they do have wgt.usually. ![]()
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